

Fixed an issue where you could stuck behind the door at the last boss in Moon Temple.Fixed issues where you could stuck in great threat rooms in both act 1 and 2 in Moon Temple.Added missing blueprints for new Moon Temple items.Fixed a glass walk not spawning correctly.Fixed some mistakenly placed destroyable secret wall parts.Waning and Waxing Crescent can now be found in all dungeons, still requires completion of Moon Temple.Walking pet now moves a bit better and can now teleport to the player in some cases.Beating a dungeon in a multiplayer game while dead now revives mercenaries instead of incorrectly marking them as dead.Arena now always gives 5 swords when beating it with a mercenary.Fixed issue with deleting mercenaries from ledger.Mercenaries now start with the squire pet selected.1.25.2 Chests, Item Balance, and Recategorization.1.12.3 Gameplay Adjustments and Balance.1.12.2 New Features added to the Base Game.1.12.1 New Features included with the Pyramid of Prophecy DLC.Every time the Warlock levels up, stat boosts are gained. The enemy must be within the original attack's range to be chained to. Soul Consumption spreads to nearby enemies, dealing reduced damage.Īll lightning bolts from the Warlock's spells have a chance to chain to a nearby enemy dealing a portion of the previous hit's damage. Increases the effective range of all Warlock's skills by a given percent. The storm lasts for several seconds and will create extra lightning arcs when near the Warlock's gargoyles. Generates an electrical storm over the Warlock that fires bolts of lighting at nearby enemies dealing magical damage. Gargoyles will link to other nearby gargoyles and Eye of the Storm, generating more lightning arcs.



Summons a gargoyle that stuns and fires bolts of lighting at nearby enemies dealing magical damage. If the same target is hit multiple times, each hit deals 25% less damage than the last. Warlock primary attack speed is 0.25 seconds.įires a bolt of lightning that strikes multiple targets near impact location dealing magical damage to each target. The dot can also activate some items as if the player is auto-attacking for instance, the item Earthsplitter has a chance to proc on each dot tick and the item Bloodthirst Ring gives the dot an increase heal.Īnother thing to note is that the Blessings: Path of Warrior, Blessing of Intellect, Symbol of Focus, and Symbol of Essence, all work with the dot while the other blessings don't. The dot can crit and the chances for that are determined by the player's attack crit chance, not magical crit chance. The damage of the dot scales with attack damage stat even though it deals magical damage. The DoT hits a number of times based on the tier.ĥ% of this damage is returned to the player as health, and 10% of the damage as mana. Apply the Soul Consumption DoT on all enemies hit, dealing magical damage.
